The Best Anbernic Handheld Consoles Ranked
Six years. Dozens of models. One guide that cuts through the noise — ranked, tested, and priced in AUD for Australian buyers. Every unit we sell is individually unboxed and tested at our Melbourne HQ before it reaches you, backed by a 12-month Australian warranty and genuine local parts support.
RG351P / RG351M
The device that put Anbernic on the map. The RG351P was enormously popular due to its price point, build quality, and ability to run pixel-perfect GBA games. The RG351M followed with a full aluminium shell and built-in WiFi. Both run on the Rockchip RK3326 and handle everything up to PS1 comfortably, with variable results on N64 and PSP.
Popular Mechanics selected the RG351P as the “best handheld game system for emulation.” The 3:2 screen ratio remains ideal for GBA purists — used units are still worth picking up for that alone.
| Chip | Rockchip RK3326 |
| Screen | 3.5″ IPS · 3:2 ratio |
| OS | Linux (351Elec / ArkOS) |
| Ceiling | PS1 solid · N64 variable |
| Price (EA) | RG351P from $156 AUD · RG351M $193 AUD |
RG552
Anbernic’s first Android device and a significant hardware leap. The RG552 features a superb 5.36-inch 1920×1152 IPS touchscreen and a six-core RK3399 chipset, enabling Dreamcast and Saturn emulation that previously wasn’t viable. It was also the first Anbernic to dual-boot Linux and Android.
The trade-offs: battery life of around four hours and no 5GHz WiFi support. Well-regarded but never matched the cultural impact of the 351 series, partly due to the higher price and the arrival of the Steam Deck.
| Chip | Rockchip RK3399 (6-core) |
| Screen | 5.36″ IPS 1920×1152 |
| OS | Android + Linux dual-boot |
| Battery | ~4 hours |
| Price (EA) | $358 AUD |
RG353V / RG353P
Refined the vertical Game Boy-style form factor. The RK3566 chip pushed the emulation ceiling to Dreamcast. The Android version includes a touchscreen and shortcuts to jump between menus and switch ABXY layouts on the fly. WiFi and Bluetooth on both versions enables RetroAchievements and wireless controller support.
Performance on N64 is unreliable — step up to the RG405M for that. The persistent downside: shoulder buttons that were fragile, close together, and activated with almost no pressure. The Linux-only RG353VS was better value for most users running custom firmware.
| Chip | Rockchip RK3566 |
| Screen | 3.5″ IPS 640×480 · 4:3 |
| OS | Android + Linux (dual-boot) |
| Ceiling | Dreamcast · N64 unreliable |
| Price (EA) | RG353V $205 AUD · RG353P $222 AUD |
RG405M
Widely considered one of Anbernic’s best-executed devices. The Unisoc Tiger T618 chip reaches PS2 and GameCube. The metal shell covers virtually the entire chassis in aluminium — Anbernic’s trick being that one of the rear rubber pads lacks metal underneath to allow wireless communication without affecting aesthetics.
Hall effect joysticks, solid build, Android 12. Main community criticism: D-pad below the left stick (Switch-style layout) rather than the traditional position above.
| Chip | Unisoc Tiger T618 |
| Shell | Full aluminium |
| OS | Android 12 |
| Ceiling | PS2 / GameCube (partial) |
| Price (EA) | $348 AUD |
RG35XX Series / RG40XX H
The budget line that flooded the market, all running the Allwinner H700 chip. Anbernic released so many devices in this line it became hard to track. Every XX-series device except the CubeXX has cardinal snapping issues on the analog sticks. Ranked within the line:
RG CubeXX
An oddity that became a cult favourite. Reviewers praised its perfectly balanced weight and a screen that handles both standard play and vertical SHMUP orientation — letting you rotate the device for arcade games the way they were meant to be played.
Not the most powerful device in the range, but punches well above its class in usability and screen quality for the price. The only XX-series device without the analog stick cardinal snapping issue.
| Chip | Allwinner H700 |
| Screen | 3.95″ IPS · 1:1 square |
| OS | Linux / Android |
| Standout | No cardinal snap · SHMUP rotation |
| Price (EA) | $349 AUD |
RG556 vs RG476H
These two sit in the same price bracket and are worth comparing directly. Same T820 chip, different priorities. For most buyers the RG476H supersedes the RG556.
| Screen | 5.5″ AMOLED 1080p · 16:9 |
| Chip | Unisoc T820 · 8GB RAM |
| Battery | 5500mAh |
| Weakness | Too large for most pockets |
| Price (EA) | $369 AUD |
Better for media, streaming, and 16:9 Android gaming. AMOLED advantage is real but not decisive for 4:3 retro content — which is what most people buy Anbernic for.
| Screen | 4.7″ LTPS 120Hz 1280×960 · 4:3 |
| Chip | Unisoc T820 · 8GB RAM |
| Battery | 5000mAh |
| Build | Full-glass front · first for Anbernic |
| Price (EA) | $328 AUD |
Superior for retro gaming. 4:3 screen optimised for the content, 120Hz panel, genuinely pocketable. PS2 and GameCube inconsistent on demanding titles. Android launcher remains Anbernic’s persistent weak point across the entire range.
RG557
The current performance flagship. The Dimensity 8300 chip sits well above the T820 found in the RG476H and RG556, making this the device for players who genuinely need PS2 and Wii at full speed. The 5.5-inch AMOLED screen and 5500mAh battery round out a premium package.
The trade-off is the same as the RG556: size kills pocketability. This one lives in a bag, not a pocket. For pure emulation performance at any price in the Anbernic range, nothing beats it.
| Chip | MediaTek Dimensity 8300 |
| Screen | 5.5″ AMOLED 1920×1080 |
| RAM | 12GB DDR5 |
| Battery | 5500mAh |
| Price (EA) | $579 AUD |
Anbernic Cardinal Snapping — What It Is & When It Matters
Cardinal snapping is an often firmware-based quirk where analog sticks on certain Anbernic devices force input toward the four cardinal directions — Up, Down, Left, Right — rather than registering smooth diagonal movement. On affected devices, pushing the stick at a 45-degree angle snaps it to the nearest cardinal axis instead of registering the true diagonal.
It matters most in 3D games requiring precise analog movement — Super Mario 64, racing games, and anything with free-look camera controls. For 2D gaming across NES, SNES, GBA, and PS1, it is largely irrelevant since those games use eight-directional input anyway.
The good news: on most affected Anbernic devices, this is a firmware issue rather than a hardware defect. Installing custom firmware such as muOS or ROCKNIX resolves cardinal snapping entirely on most units. The RG CubeXX is the only XX-series device where cardinal snapping is not present on stock firmware.
| Affected Devices | RG35XX H, RG40XX H, RG35XX Plus, RG35XX Pro, RG35XXSP & most H700 XX-series |
| Not Affected | RG CubeXX, RG405M, RG476H, RG556, RG557 |
| Impact on 2D Gaming | None — NES, SNES, GBA, PS1 unaffected |
| Impact on 3D Gaming | Noticeable — N64, PSP, 3D PS1 titles |
| Fix Available | Yes — muOS, ROCKNIX, or Knulli custom firmware resolves on most units |
Six years of Anbernic releases distilled into one verdict: the best device is the one matched to your era. Budget 2D gaming starts at $117. Flagship PS2 and Wii emulation ends at $579. Everything in between has a right answer.
What The Data Shows
Anbernic’s most respected devices have consistently been those where build quality matched the hardware tier — the metal-shell 351M, 405M, and 477M — and the budget devices that delivered disproportionate value for 2D-era gaming.
Persistent weaknesses across six years: stock OS quality across the entire range, shoulder button ergonomics on vertical models, analog stick cardinal snapping on most XX-series devices, and a naming convention that has become almost deliberately confusing.
Every console in this guide is stocked in our Melbourne warehouse, individually tested before dispatch, and backed by a 12-month Australian warranty with genuine parts support.